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Team mode in STARBLAST END

Game Mechanics
Healing Lasers- This is a new mechanic added to team mode that changed the way many people played the game! This update made more people think more tactically. This update leads to many players helping teammates by healing them. To heal you need to go to the station depot and click on the option where it says "Healing." when this is done your lasers turn into much more of a fun looking laser which shows "+"s when its flying and when you heal a player. The amount the player gets healed by is determined by your ship and its stats. The game mechanic allows players to act more as a group and stops the problem with people flying solo and killing the whole team. Healing gives points in team mode thanks to the october 2019 update. Also the best healer is recognized in a team. Same for the best contributor and the best killer.
Gem-Transfer- This is a new mechanic added to team mode that allows players to drop gems for other teammates! This update furthermore allowed players to think as one and to play as one as there is no "I" in TEAM! This mechanic is done by holding "V" which allows you to drop gems by the amount you need to upgrade each stat such as a t3 can only drop 15 gems while a t6 can drop 30 gems! This is a very good strategy in team mode as you can help teammates that need gems so they can upgrade get gems and help your team get ready for danger and be prepared for opponents. This mechanic added more thought into the games and more fun things to do.
Ship Rescues- This was a mechanic added to team mode just before the first Alpha Centauri Wars as a way for players to return to the game on the same team after disconnecting or leaving. If the player leaves the game while in a gem depot they will not lose their ship, credits, secondaries or points. If done outside of a depot, the player still keeps their ship upon their return(Assuming the player had extra lives), but it counts as a death.
Gem-Stealing Countermeasure-This was a mechanic added to team mode to help prevent gem stealing when mining. Before this was added, when an asteroid was destroyed anyone could come and immediately pick up the gems, leading to teammates fighting over gems from asteroids and taking gems from an asteroid they didn't mine themselves. With this mechanic only the person who dealt the most damage to an asteroid can pick up the gems immediately; other players will need to wait 2 seconds until the game allows them to pick the gems up themselves. While it drastically reduced cases of teammates gem-stealing, it is still possible to occasionally gem-steal if you are a heavier ship and you knock your teammate away from the gems they just mined.

Gem Drops & Alien Spawning
As of 2019-04-25, the center of the map in Team Mode periodically drops gems. Four days later, the gem drops were changed to Green Chicken aliens that dropped gems when killed, so teams would stop sitting there and acquiring free gems. Later on, the devs increased the strength and number of aliens, so fighting them became harder. You can acquire gems very quickly in the early game by killing these aliens as opposed to mining, but the further the game progresses the less effective farming aliens get. This is because the spawn rate of the aliens is limited and doesn't change, making mining eventually more efficient, especially with great miners like the O-Defender. These aliens are much stronger in the Alpha Centauri Wars event, with Yellow Saucers, Yellow Hirsutes, and Red Piranhas. They also drop far more gems, with just one being able to fill up the cargo of high tier ships. As of the 9-13-19 update the aliens that spawn at the sun in team mode no longer give points when killed or add to the player's frag count


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